PS4 Could’ve Failed Sony – Inside Gaming Daily

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  • Former PlayStation Executive, Shahid Ahmad, has gone on record stating that the launch of PS4 could quite possibly have been the end of PlayStation as we know it. Of course, we always knew that the PS4 was going to have an uphill battle due to the shortcomings of the PS3’s launch and life-cycle but to hear former execs equate the PS4’s success to life and death for the brand is certainly a new perspective. This behind the scenes look comes to us from early screenings and a trailer for a new PlayStation documentary making the rounds and it’s pretty clear with some of the big names attached that we’ll be getting all sorts of new perspectives to consider throughout the history of the platform. The documentary is called Bedrooms to Billions: The PlayStation Revolution and will release on September 7th 2020 but until then we’ll be right here on Inside Gaming Daily reading the tea leaves and determining if in fact, like a river, the past does repeat itself with the upcoming launch of the PS5.

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    [] The console war is over | Opinion

    In This Story: PS5

    The PlayStation 5 (PS5) is an upcoming home video game console developed by Sony Interactive Entertainment. Announced in 2019 as the successor to the PlayStation 4, it is scheduled to launch on November 12, 2020 in North America, Australia, New Zealand, Japan, and South Korea, and on November 19, 2020 for the rest of the world.

    The platform is anticipated to launch in two varieties, as a base PlayStation 5 system incorporating an Ultra HD Blu-ray compatible optical disc drive for retail game support alongside digital distribution via the PlayStation Store, and a lower-cost Digital variant lacking the disc drive while retaining digital download support.

    The PlayStation 5 features a customized solid state drive designed for high-speed data streaming to enable significant improvements in graphical performance. The hardware also features a custom AMD GPU capable of ray tracing, support for 4K resolution displays and high framerates, new audio hardware for real-time 3D audio effects, and backward compatibility with most PlayStation 4 and PlayStation VR games.

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  • In This Story: TikTok

    TikTok, known in China as Douyin, is a Chinese video-sharing social networking service owned by ByteDance, a Beijing-based Internet technology company founded in 2012 by Zhang Yiming. It is used to create short music, lip-sync, dance, comedy and talent videos of 3 to 15 seconds, and short looping videos of 3 to 60 seconds.

    ByteDance first launched Douyin for the Chinese market in September 2016. Later, TikTok was launched in 2017 for iOS and Android in most markets outside of mainland China; however, it only became available worldwide, including the United States, after merging with another Chinese social media service on 2 August 2018.

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