14 Games That Seemingly Vanished

IGN put together this feature on 14 games which appeared to drop off the face of the earth during the development phases, which were planned, but never made it to our consoles or PCs.

From Beyond Good and Evil 2 to Metroid Prime 4, We set out to determine the development statuses of 14 promising games that have yet to be released or canceled.

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What were the Games?

  • In the Valley of the Gods – On hold (over 2 years)
  • Witchfire – In development (over 2 years)
  • Metroid Prime 4 – In development (over 2 years)
  • Skull & Bones – In development (over 2 years)
  • System Shock 3 – In development (over 4 years)
  • Red Ash: The Indelible Legend – In development (over 4 years)
  • Wild – In development (over 5 years)
  • Dead Island 2 – In development (over 5 years)
  • Deep Down – On hold (over 7 years)
  • Star Citizen – In development (over 7 years)
  • Hellraid – On hold (over 7 years)
  • Routine – In development (over 7 years)
  • Agent – In development hell (over 10 years)
  • Beyond Good & Evil 2 – In development (over 11 years)

Do you think any of these will see the light of day, or will they be consigned to the wastepaper basket forever? Leave a comment, below.


In This Story: Star Citizen

Star Citizen is a multiplayer space trading and combat simulation game that is in development. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. A spiritual successor to 2003’s Freelancer, Star Citizen is being led by director Chris Roberts.

  • Engine: Amazon Lumberyard
  • Developer: Cloud Imperium Games
  • Designer: Chris Roberts
  • Publisher: Cloud Imperium Games
  • Composer: Pedro Camacho
  • Genres: First-person shooter, Massively multiplayer online game
  • Platforms: Microsoft Windows, Linux

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